Araumi of the Dead Tide

Legendary Creature — Merfolk Wizard · one generic manaone blue manaone black mana

the front side of Araumi of the Dead Tide
the back of a classic MtG card

Araumi of the Dead Tide is part of 13 combos legal in Commander. Often combined with Mesmeric Orb and Gray Merchant of Asphodel.

Araumi of the Dead Tideone generic manaone blue manaone black mana
Legendary Creature — Merfolk Wizard

tap this permanent, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Mana value
3
Power/Toughness
1/4
Color identity
one blue manaone black mana

Frequently combined with

The cards that most often join Araumi of the Dead Tide across all of its 13 combos.

Roles in combos

Araumi of the Dead Tide can stand in for these generic cards, so it also fits the combos that require them.

Combos with Araumi of the Dead Tide

13 combos legal in Commander.

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Panharmonicon
Gray Merchant of Asphodel
+3 other prerequisites
Results in combo:
Near-infinite lifegain
Near-infinite lifegain triggers
Near-infinite lifeloss

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Vizier of Tumbling Sands
Mesmeric Orb
+3 other prerequisites
Results in combo:
Infinite self-mill

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Fatestitcher
Mesmeric Orb
+3 other prerequisites
Results in combo:
Infinite self-mill

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Mirror-Mad Phantasm
+1 other prerequisite
Results in combo:
Infinite self-mill

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Kelpie Guide
Mesmeric Orb
+3 other prerequisites
Results in combo:
Infinite self-mill

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Unctus, Grand Metatect
Vizier of Tumbling Sands
+3 other prerequisites
Results in combo:
Infinite draw triggers
Infinite looting
Infinite self-discard triggers

Color Identity: B, G, U

Cards in combo:
Yarok, the Desecrated
Araumi of the Dead Tide
Gray Merchant of Asphodel
+3 other prerequisites
Results in combo:
Near-infinite lifegain
Near-infinite lifegain triggers
Near-infinite lifeloss

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Unctus, Grand Metatect
Kelpie Guide
+3 other prerequisites
Results in combo:
Infinite draw triggers
Infinite looting
Infinite self-discard triggers

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Specimen Collector
Ashnod's Altar
+3 other prerequisites
Results in combo:
Infinite colorless mana
Infinite creature tokens
Infinite death triggers
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Specimen Collector
Phyrexian Altar
+3 other prerequisites
Results in combo:
Infinite colored mana
Infinite creature tokens
Infinite death triggers
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers

Color Identity: U, B

Cards in combo:
Etrata, the Silencer
Auton Soldier
Araumi of the Dead Tide
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Myr Galvanizer
Palladium Myr
+3 other prerequisites
Results in combo:
Infinite colorless mana
Infinite untap of Myr you control

Color Identity: U, B

Cards in combo:
Araumi of the Dead Tide
Blightsteel Colossus
Clone
+3 other prerequisites
Results in combo:
Each opponent loses the game
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