Combo Search
Menu
Advanced
Syntax
Random
The Swarmlord | Greater Good | Mind Over Matter
(and one other card)
Color Identity: G, U, R
Cards
The Swarmlord
Greater Good
Mind Over Matter
Firemind Vessel
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
The Swarmlord
has two +1/+1 counters on each for each time you've cast it from the command zone this game.
Steps
Activate
Greater Good
by sacrificing
The Swarmlord
.
Choose to return
The Swarmlord
to the command zone from your graveyard.
The Swarmlord
dies, causing you to draw a card.
Resolve the
Greater Good
ability, causing you to draw a number of cards equal to
The Swarmlord
's power, and then discard three cards.
Activate
Firemind Vessel
by tapping it, adding two mana of different colors.
Activate Mind over Matter by discarding a card, untapping
Firemind Vessel
.
Repeat from step 5 until you have enough mana to cast
The Swarmlord
.
Cast
The Swarmlord
from the command zone by paying
({3} magic symbol)
({U} magic symbol)
({R} magic symbol)
({G} magic symbol)
and commander tax, causing
The Swarmlord
to enter the battlefield with two +1/+1 counters for each time you've cast it from the command zone this game.
Repeat.
Results
Infinite draw triggers.
Infinite looting.
Infinite self-discard triggers.
Near-infinite death triggers.
Near-infinite ETB.
Near-infinite LTB.
Near-infinite sacrifice triggers.
Metadata
In 4 decks according to EDHREC.