Combos with "Rise and Shine"

Combos that use a card named exactly “Rise and Shine” and are legal in Commander.

Color Identity: U

Cards in combo:
Basalt Monolith
Rise and Shine
Training Grounds
+1 other prerequisite
Results in combo:
Infinite colorless mana
+ 87 variants

Color Identity: U

Cards in combo:
Voltaic Construct
Rise and Shine
Basalt Monolith
Results in combo:
Infinite colorless mana
Infinite mana artifacts you control can produce
Infinite untap of artifacts you control
+ 413 variants

Color Identity: U

Cards in combo:
Grand Architect
Staff of Domination
Rise and Shine
Results in combo:
Infinite card draw
Infinite colorless mana that can only be spent to activate abilities of artifacts
Infinite colorless mana that can only be spent to cast artifact spells
Infinite draw triggers
Infinite lifegain
Infinite lifegain triggers
Infinite mana creatures you control can produce
Infinite untap of creatures you control

Color Identity: U

Cards in combo:
Darksteel Reactor
Eternity Vessel
Rise and Shine
The Ozolith
+1 other prerequisite
Results in combo:
Win the game
+ 20 variants

Color Identity: U

Cards in combo:
Solar Array
Rise and Shine
Freed from the Real
Results in combo:
Infinite +1/+1 counters on a creature
Infinite charge counters on artifacts you cast
Infinite +1/+1 counters on artifact creatures you cast
+ 39 variants

Color Identity: U

Cards in combo:
Chromatic Orrery
Umbral Mantle
Rise and Shine
+1 other prerequisite
Results in combo:
Infinite card draw
Infinite colored mana
Infinite colorless mana
Infinite draw triggers
Infinitely large creature until end of turn
Infinite untap of creatures you control

Color Identity: U

Cards in combo:
Intruder Alarm
Maskwood Nexus
Rise and Shine
+2 other prerequisites
Results in combo:
Infinite creature tokens
Infinite creature ETB
Infinite mana creatures you control can produce
Infinite untap of creatures
+ 20 variants

Color Identity: G, U

Cards in combo:
Ashaya, Soul of the Wild
Caged Sun
Rise and Shine
+2 other prerequisites
Results in combo:
Draw the game

Color Identity: U

Cards in combo:
Brass Infiniscope
Voltaic Construct
Rise and Shine
+ Spell with ({X} magic symbol)   in Mana Cost
+2 other prerequisites
Results in combo:
Infinite card draw
Infinite draw triggers
Near-infinite lifegain
Near-infinite lifegain triggers
+ 22 variants

Color Identity: U

Cards in combo:
Candelabra of Tawnos
Sakashima the Impostor
Minamo, School at Water's Edge
Uthros, Titanic Godcore
Rise and Shine
+2 other prerequisites
Results in combo:
Infinite mana lands you control can produce
Infinite blue mana
Infinite untap of lands you control
+ 69 variants

Color Identity: G, U

Cards in combo:
Ashaya, Soul of the Wild
Blossoming Tortoise
Spawning Pit
Rise and Shine
Doc Samson, Super Psychiatrist
Results in combo:
Infinite creature ETB
Infinite creature LTB
Infinite death triggers
Infinite creature sacrifice triggers
+ 155 variants

Color Identity: G, U

Cards in combo:
Ashaya, Soul of the Wild
Blossoming Tortoise
Spawning Pit
Rise and Shine
Quina, Qu Gourmet
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite creature sacrifice triggers
Infinite death triggers
+ 195 variants

Color Identity: U, R, W

Cards in combo:
Kate Stewart
Intruder Alarm
Hourglass of the Lost
Rise and Shine
Results in combo:
Infinite creature ETB
Infinite creature tokens
Infinite mana creatures you control can produce
Infinite untap of creatures
Infinite white mana
Infinitely large creatures you control until end of turn
+ 21 variants
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