Combos with "Emergence Zone"

Showing 23 combos with the card "Emergence Zone" (legal:commander has been applied by default)

Color Identity: W, U, B, R, G

Cards in combo:
Ulalek, Fused Atrocity
Drowner of Truth // Drowned Jungle
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite LTB
Infinite ETB
Infinite sacrifice triggers
Infinite death triggers
Infinite storm count
Infinite creature tokens
Infinite copies of abilities you control on the stack
Infinite copies of the cast Eldrazi
+ 14 variants

Color Identity: R, W

Cards in combo:
Apocalypse
Barren Glory
Emergence Zone
Results in combo:
Win the game

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Emergence Zone
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in all hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
+ 14 variants

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Seething Song
Storm-Kiln Artist
Emergence Zone
Results in combo:
Infinite LTB
Infinite ETB
Infinite storm count
Infinite red mana
Infinite magecraft triggers
+ 14 variants

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Turnabout
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite ETB
Infinite LTB
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite storm count
Infinite untap of lands you control

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Brass's Bounty
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite colored mana
Infinite ETB
Infinite LTB
Infinite magecraft triggers
Infinite storm count
Infinite Treasure tokens
+ 14 variants

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Jeska's Will
Storm-Kiln Artist
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite LTB
Infinite ETB
Infinite storm count
Infinite red mana
Infinite magecraft triggers
Exile your library with the ability to play the exiled cards until end of turn
+ 14 variants

Color Identity: R

Cards in combo:
Mindslaver
Game of Chaos
Emergence Zone
Results in combo:
Near-infinite lifeloss for target opponent
Target opponent loses the game

Color Identity: B, R

Cards in combo:
Worldfire
Emergence Zone
Cauldron Familiar
Results in combo:
Each opponent loses the game
Exile all cards in all hands and graveyards
Exile all permanents
Near-infinite lifeloss

Color Identity: B

Cards in combo:
Doomsday
Commander's Sphere
Bolas's Citadel
Emergence Zone
Repay in Kind
Lich
+2 other prerequisites
Results in combo:
Infinite lifeloss

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Dramatic Reversal
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite ETB
Infinite LTB
Infinite magecraft triggers
Infinite mana nonland permanents you control can produce
Infinite storm count

Color Identity: B

Cards in combo:
Mindslaver
Lethal Vapors
Emergence Zone
Results in combo:
Target opponent skips all their future turns
+ 10 variants

Color Identity: G, W, U

Cards in combo:
Storvald, Frost Giant Jarl
Tree of Redemption
Near-Death Experience
Emergence Zone
+1 other prerequisite
Results in combo:
Win the game at the beginning of your next upkeep

Color Identity: U

Cards in combo:
Aether Storm
Mindslaver
Emergence Zone
Results in combo:
Near-infinite lifeloss for target opponent
+ 10 variants

Color Identity: U, R

Cards in combo:
Sway of the Stars
Myojin of Roaring Blades
Emergence Zone
+1 other prerequisite
Results in combo:
Each opponent loses the game
Near-infinite lifeloss for all players
Shuffle all hands, graveyards and permanents on the battlefield into their owner's library
+ 15 variants

Color Identity: U, B, R

Cards in combo:
Worldfire
Hive Mind
Vampiric Tutor
Emergence Zone
Results in combo:
Each opponent loses the game
Exile all cards in all hands and graveyards
Exile all permanents
Near-infinite lifeloss

Color Identity: G, W, U

Cards in combo:
Storvald, Frost Giant Jarl
Evra, Halcyon Witness
Near-Death Experience
Emergence Zone
Results in combo:
Win the game at the beginning of your next upkeep

Color Identity: R, W

Cards in combo:
Storm Herd
Court of Embereth
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinite creature tokens
Near-infinite damage
Near-infinite ETB

Color Identity: U, B, R

Cards in combo:
Worldfire
Hive Mind
Thoughtseize
Emergence Zone
Results in combo:
Each opponent loses the game
Exile all cards in all hands and graveyards
Exile all permanents
Near-infinite lifeloss

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Mayael's Aria
Avenger of Zendikar
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: G, U, R

Cards in combo:
Rootha, Mercurial Artist
Early Harvest
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite storm count
Infinite magecraft triggers
Infinite LTB
Infinite ETB
Infinite mana basic lands you control can produce
Infinite untap of basic lands you control
+ 14 variants

Color Identity: G, U, R

Cards in combo:
Rootha, Mercurial Artist
Rude Awakening
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite LTB
Infinite ETB
Infinite storm count
Infinite mana lands you control can produce
Infinite magecraft triggers
Infinite untap of lands you control
+ 14 variants

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Mayael's Aria
Phylath, World Sculptor
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep
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