the front side of Khârn the Betrayer
the back of a classic MtG card
the front side of Witch Engine
the back of a classic MtG card
the front side of Captivating Crew
the back of a classic MtG card
the front side of Agatha's Soul Cauldron
the back of a classic MtG card

Color Identity: B, R

Initial Card State

  1.  Witch Engine in exile (exiled by Agatha's Soul Cauldron).
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. Khârn has a +1/+1 counter on it and does not have summoning sickness.

Steps

  1. Activate Khârn using Witch Engine's ability by tapping it, adding ({B} magic symbol)  ({B} magic symbol)  ({B} magic symbol)  ({B} magic symbol)   and causing an opponent to gain control of Khârn.
  2. Khârn triggers, causing you to draw two cards.
  3. Activate Captivating Crew by paying ({4} magic symbol)  , causing you to gain control of Khârn.
  4. Khârn triggers, causing the opponent who controlled it to draw two cards.
  5. Repeat.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Near-infinite card draw for opponents.
  4. Near-infinite draw triggers for opponents.

Metadata

  1. In 0 decks according to EDHREC.
footer