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Combos with "Anzrag, the Quake-Mole"
Showing 7 combos with the card "Anzrag, the Quake-Mole" (legal:commander has been applied by default)
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Color Identity: R, G
Cards in combo:
Anzrag, the Quake-Mole
Anara, Wolvid Familiar
+2 other prerequisites
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Color Identity: R, G
Cards in combo:
Anzrag, the Quake-Mole
Fog
+2 other prerequisites
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Color Identity: R, G
Cards in combo:
Anzrag, the Quake-Mole
Last Night Together
+1 other prerequisite
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Color Identity: R, G
Cards in combo:
Anzrag, the Quake-Mole
Maze of Ith
+2 other prerequisites
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Color Identity: R, G
Cards in combo:
Anzrag, the Quake-Mole
Arachnogenesis
+2 other prerequisites
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Color Identity: R, G, W
Cards in combo:
Anzrag, the Quake-Mole
Darksteel Mutation
+2 other prerequisites
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Color Identity: R, G
Cards in combo:
Anzrag, the Quake-Mole
Obscuring Haze
Forbidden Orchard
Voyaging Satyr
+1 other prerequisite
Results in combo:
Infinite combat phases
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Infinite ETB for target opponent
Infinite death triggers for target opponent
Infinite LTB for target opponent
+ 14 variants
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78 combos