Color Identity: U, B, R

Prerequisites

  1.  
    Mairsil, the Pretender
    Mairsil
    on the battlefield.
  2.  
    Sage of Hours
    Sage of Hours
    and
    Anthroplasm
    Anthroplasm
    in exile.
  3. Mairsil, the Pretender
    Mairsil
    does not have summoning sickness.
  4. ({5} magic symbol)   each turn available.

Steps

  1. Activate
    Mairsil, the Pretender
    Mairsil
    using
    Anthroplasm
    Anthroplasm
    's ability by paying ({5} magic symbol)   and tapping it, removing all +1/+1 counters and putting five +1/+1 counters on
    Mairsil, the Pretender
    Mairsil
    .
  2. Activate
    Mairsil, the Pretender
    Mairsil
    using
    Sage of Hours
    Sage of Hours
    's ability by removing five +1/+1 counters, gaining an extra turn after this one.
  3. Move to your next turn.
  4. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 239 decks according to EDHREC.
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