the front side of Mairsil, the Pretender
the back of a classic MtG card
the front side of Sage of Hours
the back of a classic MtG card
the front side of Anthroplasm
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Mairsil on the battlefield.
  2.  Sage of Hours and Anthroplasm in exile.

Notable Prerequisites

  1. Mairsil does not have summoning sickness.

Mana Needed

  1. ({5} magic symbol)   each turn available.

Steps

  1. Activate Mairsil using Anthroplasm's ability by paying ({5} magic symbol)   and tapping it, removing all +1/+1 counters and putting five +1/+1 counters on Mairsil.
  2. Activate Mairsil using Sage of Hours's ability by removing five +1/+1 counters, gaining an extra turn after this one.
  3. Move to your next turn.
  4. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 246 decks according to EDHREC.
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