Color Identity: U, R, W

Prerequisites

  1.  
    Sky Hussar
    Sky Hussar
    in hand.
  2.  
    Felhide Spiritbinder
    Felhide Spiritbinder
    and
    Fire Whip
    Fire Whip
    on the battlefield.
  3. Fire Whip
    Fire Whip
    attached to Felhide Spiritbender.
  4. Felhide Spiritbender does not have summoning sickness.
  5. Creatures you control can tap to produce at least ({2} magic symbol)  ({R} magic symbol)  .
  6. ({W} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Activate
    Felhide Spiritbinder
    Felhide Spiritbinder
    by tapping it, dealing 1 damage to any target.
  2. Activate any number of creatures you control by tapping them, adding at least ({2} magic symbol)  ({R} magic symbol)  .
  3. Cast
    Sky Hussar
    Sky Hussar
    by paying ({3} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  .
  4. Sky Hussar
    Sky Hussar
    enters the battlefield, untapping all creatures you control.
  5. Felhide Spiritbender triggers, holding priority, activate any number of creatures you control by tapping them, adding at least ({2} magic symbol)  ({R} magic symbol)  .
  6. Resolve the Felhide Spiritbender trigger, causing you to pay ({1} magic symbol)  ({R} magic symbol)   to create a token copy of
    Sky Hussar
    Sky Hussar
    with haste.
  7. The token
    Sky Hussar
    Sky Hussar
    enters the battlefield, triggering its ability.
  8. Holding priority, activate
    Felhide Spiritbinder
    Felhide Spiritbinder
    by tapping it, dealing 1 damage to any target.
  9. Resolve the
    Sky Hussar
    Sky Hussar
    trigger, untapping all creatures you control.
  10. Repeat from step 5.

Results

  1. Infinite creature tokens with haste.
  2. Infinite damage.
  3. Infinite ETB.
  4. Infinite mana creatures you control can produce.
  5. Infinite untap of creatures you control.

Metadata

  1. In 2 decks according to EDHREC.
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