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Skeleton Shard | Coretapper | Magistrate's Scepter
Color Identity: B
Cards
Skeleton Shard
Coretapper
Magistrate's Scepter
Prerequisites
All permanents on the battlefield.
Coretapper
does not have summoning sickness.
({5} magic symbol)
or
({2} magic symbol)
({B} magic symbol)
each turn available.
Steps
Activate
Coretapper
's first ability by tapping it, putting a charge counter on
Magistrate's Scepter
.
Activate
Coretapper
's second ability by sacrificing it, putting two charge counters on
Magistrate's Scepter
.
Activate
Magistrate's Scepter
's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
Activate
Skeleton Shard
by paying
({B} magic symbol)
or
({3} magic symbol)
and tapping it, returning
Coretapper
from your graveyard to your hand.
Cast
Coretapper
by paying
({2} magic symbol)
.
Repeat each turn.
Results
Infinite turns.
Metadata
In 25 decks according to EDHREC.