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Tetsuo, Imperial Champion | Savage Beating | Call to Mind
(and two other cards)
Color Identity: U, B, R
Cards
Tetsuo, Imperial Champion
Savage Beating
Call to Mind
Relearn
Swarm Intelligence
Initial Card State
Savage Beating
in hand.
Tetsuo
and
Swarm Intelligence
on the battlefield.
Call to Mind
and
Relearn
in hand or in your graveyard.
Notable Prerequisites
Tetsuo
has an Equipment attached to it with mana value 5 or greater.
Tetsuo
does not have summoning sickness and cannot be blocked and killed by an opponent.
One of
Call to Mind
or
Relearn
must be in your hand, with the other in your graveyard.
Steps
Declare
Tetsuo
as an attacker.
Tetsuo
triggers, causing you to cast
Savage Beating
without paying its mana cost, choosing its second mode.
Swarm Intelligence
triggers, copying
Savage Beating
.
Resolve both
Savage Beating
s, causing you to get two additional combat phases after this one.
Move to your first combat phase.
Declare
Tetsuo
as an attacker.
Tetsuo
triggers, causing you to cast
Call to Mind
without paying its mana cost, targeting
Relearn
.
Swarm Intelligence
triggers, copying
Call to Mind
, targeting
Savage Beating
.
Resolve both
Call to Mind
s, causing you to return
Relearn
and
Savage Beating
from your graveyard to your hand.
Move to your second combat phase.
Repeat steps 1 through 4 one additional time.
Declare
Tetsuo
as an attacker.
Tetsuo
triggers, causing you to cast
Relearn
without paying its mana cost, targeting
Call to Mind
.
Swarm Intelligence
triggers, copying
Relearn
, targeting
Savage Beating
.
Resolve both
Relearn
s, causing you to return
Call to Mind
and
Savage Beating
from your graveyard to your hand.
Move to your second combat phase, and repeat from step 1.
Results
Infinite storm count.
Infinite combat phases.
Infinite untap of creatures you control.
Infinite mana creatures you control can produce.
Infinite magecraft triggers.
Metadata
In 1 deck according to EDHREC.
Variants of this combo
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