the front side of Pull from Eternity
the back of a classic MtG card
the front side of Quintorius, Loremaster
the back of a classic MtG card
the front side of Teferi's Protection
the back of a classic MtG card
the front side of Isochron Scepter
the back of a classic MtG card

Color Identity: R, W

Initial Card State

  1.  Teferi's Protection in your graveyard.
  2.  Pull from Eternity in exile (exiled by Isochron Scepter).
  3.  Quintorius and Isochron Scepter on the battlefield.
  4.  Quintorius must be your commander.

Mana Needed

  1. ({2} magic symbol)  ({W} magic symbol)   the first turn, and ({3} magic symbol)  ({R} magic symbol)  ({W} magic symbol)   each other turn available.

Steps

  1. Cast Teferi's Protection by paying ({2} magic symbol)  ({W} magic symbol)  , causing you to gain protection from everything and preventing your life total from changing until your next turn, and phasing all permanents you control out until your next turn, and exiling Teferi's Protection.
  2. During your next turn, activate Isochron Scepter by paying ({2} magic symbol)   and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
  3. Resolve Pull from Eternity, putting Teferi's Protection from exile into your graveyard.
  4. At the beginning of your end step, Quintorius triggers, exiling Teferi's Protection from your graveyard and creating a 3/2 Spirit creature token.
  5. Activate Quintorius by paying ({1} magic symbol)  ({R} magic symbol)  ({W} magic symbol)   and sacrificing a Spirit, casting Teferi's Protection from exile without paying its mana cost.
  6. Resolve Teferi's Protection, causing you to gain protection from everything and preventing your life total from changing until your next turn, and phasing all permanents you control out until your next turn, and exiling Teferi's Protection.
  7. Repeat from step 2.

Results

  1. Permanents you control phase out during your opponents' turns.
  2. Your life total can't change during your opponents' turns.
  3. You have protection from everything during your opponents' turns.

Metadata

  1. In 4 decks according to EDHREC.
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