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Showing 9 results for query "Hypervolt Grasp" (legal:commander has been applied by default)
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Color Identity: U, R
Cards in combo:
Thornbite Staff
Hypervolt Grasp
Basilisk Collar
+2 other prerequisites
Results in combo:
Destroy all creatures opponents control
Destroy all creatures opponents control whenever a creature enters the battlefield
+ 107 variants
Color Identity: U, R, W
Cards in combo:
Famished Paladin
Hypervolt Grasp
+3 other prerequisites
Results in combo:
Infinite damage
Infinite lifegain
Infinite lifegain triggers
Color Identity: U, R
Cards in combo:
Thieving Otter
Mind Over Matter
Hypervolt Grasp
+2 other prerequisites
Results in combo:
Near-infinite damage
Infinite self-discard triggers
Infinite draw triggers
Infinite looting
+ 10 variants
Color Identity: U, R
Cards in combo:
Felhide Spiritbinder
Intruder Alarm
Priest of Urabrask
Hypervolt Grasp
+2 other prerequisites
Results in combo:
Infinite creature tokens
Infinite damage
Infinite ETB
Infinite mana creatures you control can produce
Infinite red mana
Infinite untap of all creatures
Color Identity: G, U, R
Cards in combo:
Lurking Roper
Hypervolt Grasp
+3 other prerequisites
Results in combo:
Infinite damage
Infinite lifegain
Infinite lifegain triggers
Color Identity: U, R, W
Cards in combo:
Warchanter Skald
Intruder Alarm
Hypervolt Grasp
+2 other prerequisites
Results in combo:
Infinite creature tokens
Infinite damage
Infinite death triggers
Infinite ETB
Infinite LTB
Infinite untap of creatures
Color Identity: G, U, R
Cards in combo:
Felhide Spiritbinder
Intruder Alarm
Burning-Tree Emissary
Hypervolt Grasp
+2 other prerequisites
Results in combo:
Infinite creature tokens
Infinite damage
Infinite ETB
Infinite mana creatures you control can produce
Infinite untap of all creatures
Color Identity: R, G, W, U
Cards in combo:
Wylie Duke, Atiin Hero
Mind Over Matter
Hypervolt Grasp
+1 other prerequisite
Results in combo:
Infinite draw triggers
Infinite looting
Infinite self-discard triggers
Near-infinite damage
Near-infinite lifegain
Near-infinite lifegain triggers
+ 11 variants
Color Identity: G, U, R
Cards in combo:
Avenging Druid
Retreat to Coralhelm
Hypervolt Grasp
+2 other prerequisites
Results in combo:
Near-infinite damage
Infinite self-mill
Near-infinite landfall triggers
Put all land cards from your library onto the battlefield
+ 11 variants
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