🍪

Can we use cookies for analytics? Read the privacy policy for more information.

the front side of Samut, the Driving Force
the back of a classic MtG card
the front side of Runaway Steam-Kin
the back of a classic MtG card
the front side of Seething Anger
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  
    Seething Anger
    Seething Anger
    in hand.
  2.  
    Samut, the Driving Force
    Samut
    and
    Runaway Steam-Kin
    Runaway Steam-Kin
    on the battlefield.

Notable Prerequisites

  1. Your speed is at least 3.

Mana Needed

  1. ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   minus ({R} magic symbol)   for each +1/+1 counter on
    Runaway Steam-Kin
    Runaway Steam-Kin
    available.

Steps

  1. If
    Runaway Steam-Kin
    Runaway Steam-Kin
    has at least three +1/+1 counters on it, activate
    Runaway Steam-Kin
    Runaway Steam-Kin
    by removing three +1/+1 counters from it, adding ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  2. Cast
    Seething Anger
    Seething Anger
    with buyback by paying ({R} magic symbol)  .
  3. Runaway Steam-Kin
    Runaway Steam-Kin
    triggers, putting a +1/+1 counter on it.
  4. Resolve
    Seething Anger
    Seething Anger
    .
  5. Repeat.

Results

  1. Infinite storm count.
  2. Infinite magecraft triggers.
  3. Infinite power for creatures you control until end of turn.
footer