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Showing 14 results for query "Devilish Valet" (legal:commander has been applied by default)

Color Identity: R, G, W

Cards in combo:
Mayael's Aria
Mayael's Aria
Devilish Valet
Devilish Valet
March of the Multitudes
March of the Multitudes
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Mayael's Aria
Mayael's Aria
Devilish Valet
Devilish Valet
Aura Mutation
Aura Mutation
+1 other prerequisite
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Mayael's Aria
Mayael's Aria
Devilish Valet
Devilish Valet
Grand Crescendo
Grand Crescendo
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Mayael's Aria
Mayael's Aria
Devilish Valet
Devilish Valet
Call the Coppercoats
Call the Coppercoats
+1 other prerequisite
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Mayael's Aria
Mayael's Aria
Devilish Valet
Devilish Valet
Secure the Wastes
Secure the Wastes
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Devilish Valet
Mayael's Aria
Mayael's Aria
Avenger of Zendikar
Avenger of Zendikar
Vivien, Champion of the Wilds
Vivien, Champion of the Wilds
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Devilish Valet
Mayael's Aria
Mayael's Aria
Avenger of Zendikar
Avenger of Zendikar
Emergence Zone
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Devilish Valet
Mayael's Aria
Mayael's Aria
Phylath, World Sculptor
Phylath, World Sculptor
Vivien, Champion of the Wilds
Vivien, Champion of the Wilds
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: R, G, W

Cards in combo:
Mayael's Aria
Mayael's Aria
Devilish Valet
Devilish Valet
White Sun's Zenith
White Sun's Zenith
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Devilish Valet
Mayael's Aria
Mayael's Aria
Phylath, World Sculptor
Phylath, World Sculptor
Emergence Zone
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Devilish Valet
Mayael's Aria
Mayael's Aria
Phylath, World Sculptor
Phylath, World Sculptor
Vedalken Orrery
Vedalken Orrery
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Devilish Valet
Mayael's Aria
Mayael's Aria
Avenger of Zendikar
Avenger of Zendikar
Vedalken Orrery
Vedalken Orrery
+1 other prerequisite
Results in combo:
Near-infinitely powerful Devilish Valet until end of turn
Win the game at the beginning of your next upkeep

Color Identity: U, R

Cards in combo:
Devilish Valet
Devilish Valet
Pemmin's Aura
Pemmin's Aura
Elemental Mastery
Elemental Mastery
+2 other prerequisites
Results in combo:
Near-infinite creature tokens with haste
Near-infinite ETB
Near-infinitely powerful Devilish Valet until end of turn

Color Identity: U, R

Cards in combo:
Devilish Valet
Devilish Valet
Freed from the Real
Freed from the Real
Elemental Mastery
Elemental Mastery
+2 other prerequisites
Results in combo:
Near-infinite creature tokens with haste
Near-infinite ETB
Near-infinitely powerful Devilish Valet until end of turn
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