the front side of Skeleton Ship
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Geralf's Mindcrusher
the back of a classic MtG card
the front side of Woe Strider
the back of a classic MtG card

Color Identity: U, B

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Skeleton Ship does not have summoning sickness.
  2. Geralf's Mindcrusher does not have a +1/+1 counter on it.

Steps

  1. Activate Woe Strider by sacrificing Geralf's Mindcrusher.
  2. Geralf's Mindcrusher dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
  3. Geralf's Mindcrusher enters the battlefield, triggering itself and Intruder Alarm.
  4. Resolve the Geralf's Mindcrusher trigger, causing target player to mill five cards.
  5. Resolve the Intruder Alarm trigger, untapping all creatures.
  6. Resolve the Woe Strider ability from step 1, causing you to scry 1.
  7. Activate Skeleton Ship by tapping it, putting a -1/-1 counter on Geralf's Mindcrusher.
  8. Repeat.

Results

  1. Infinite death triggers.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mana creatures you control can produce.
  5. Infinite mill.
  6. Infinite sacrifice triggers.
  7. Infinite scry 1.
  8. Infinite self-mill.
  9. Infinite untap of all creatures.

Metadata

  1. In 2 decks according to EDHREC.
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