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the front side of Intruder Alarm
the back of a classic MtG card
the front side of Jund Battlemage
the back of a classic MtG card

Color Identity: U, B, R, G

Initial Card State

  1.  
    Intruder Alarm
    Intruder Alarm
    and
    Jund Battlemage
    Jund Battlemage
    on the battlefield.

Notable Prerequisites

  1. Jund Battlemage
    Jund Battlemage
    does not have summoning sickness.

Mana Needed

  1. ({G} magic symbol)   from creature sources available.

Steps

  1. Pay ({G} magic symbol)   and tap
    Jund Battlemage
    Jund Battlemage
    to create a 1/1 Saproling.
  2. The Saproling enters untapping all creatures you control.
  3. Repeat.

Results

  1. Infinite creature tokens.
  2. Infinite ETB.
  3. Infinite untap.

Metadata

  1. In 2 decks according to EDHREC.
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