the front side of Tromell, Seymour's Butler
the back of a classic MtG card
the front side of Pentad Prism
the back of a classic MtG card
the front side of Crab Umbra
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield (Tromell without summoning sickness, Pentad Prism with a charge counter on it, and Crab Umbra attached to Tromell).

Notable Prerequisites

  1. You have had five nontoken creatures enter the battlefield under your control this turn.

Mana Needed

  1. one generic mana available.

Steps

  1. Activate Tromell by paying one generic mana and tapping it, causing you to put at least five charge counters on Pentad Prism.
  2. Activate Pentad Prism five times by removing five charge counters from it, adding four generic manaone blue mana.
  3. Activate Crab Umbra by paying two generic manaone blue mana, untapping Tromell.
  4. Repeat.

Results

  1. Infinite colored mana.
  2. Infinite proliferate.
  3. Infinite charge counters on a permanent.

Variants of this combo

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