Color Identity: G, U, R

Prerequisites

  1.  
    Lightning Volley
    Lightning Volley
    in hand.
  2.  
    Druid's Call
    Druid's Call
    and
    Intruder Alarm
    Intruder Alarm
    on the battlefield.
  3. Druid's Call
    Druid's Call
    attached to an indestructible creature you control that does not have summoning sickness.
  4. ({3} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast
    Lightning Volley
    Lightning Volley
    by paying ({3} magic symbol)  ({R} magic symbol)  .
  2. Activate the creature with
    Druid's Call
    Druid's Call
    attached by tapping it, dealing 1 damage to itself.
  3. Druid's Call
    Druid's Call
    triggers, creating a 1/1 Squirrel creature token.
  4. The Squirrel enters the battlefield, triggering
    Intruder Alarm
    Intruder Alarm
    , untapping all creatures.
  5. Repeat from step 2.

Results

  1. Infinite creature tokens.
  2. Infinite ETB.
  3. Infinite untap of creatures you control.

Metadata

  1. In 0 decks according to EDHREC.
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