the front side of Druid's Call
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Lightning Volley
the back of a classic MtG card

Color Identity: G, U, R

Initial Card State

  1.  Lightning Volley in hand.
  2.  Druid's Call and Intruder Alarm on the battlefield.

Notable Prerequisites

  1. Druid's Call attached to an indestructible creature you control that does not have summoning sickness.

Mana Needed

  1. ({3} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast Lightning Volley by paying ({3} magic symbol)  ({R} magic symbol)  .
  2. Activate the creature with Druid's Call attached by tapping it, dealing 1 damage to itself.
  3. Druid's Call triggers, creating a 1/1 Squirrel creature token.
  4. The Squirrel enters the battlefield, triggering Intruder Alarm, untapping all creatures.
  5. Repeat from step 2.

Results

  1. Infinite creature tokens.
  2. Infinite ETB.
  3. Infinite mana creatures you control can produce.
  4. Infinite untap of creatures you control.

Metadata

  1. In 0 decks according to EDHREC.
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