the front side of Duskmantle Guildmage
the back of a classic MtG card
the front side of Mindcrank
the back of a classic MtG card

Color Identity: U, B

Initial Card State

  1.  Duskmantle Guildmage and Mindcrank on the battlefield.

Notable Prerequisites

  1. Each opponent has a life total that is less than or equal to their library size.

Mana Needed

  1. one generic manaone blue manaone black mana plus an additional two generic manaone blue manaone black mana for each opponent you have available.

Steps

  1. Activate Duskmantle Guildmage's first ability by paying one generic manaone blue manaone black mana, causing your opponent to lose life whenever a card is put into their graveyard this turn.
  2. Activate Duskmantle Guildmage's second ability by paying two generic manaone blue manaone black mana, causing an opponent to mill two cards.
  3. Duskmantle Guildmage triggers twice.
  4. Resolve the first trigger, causing the opponent to lose 1 life.
  5. Mindcrank triggers, causing the opponent to mill a card.
  6. Duskmantle Guildmage triggers, causing the opponent to lose 1 life.
  7. Repeat from step 5 until the opponent has a life total of zero, causing them to lose the game.
  8. Repeat from step 2 for each other opponent.

Results

  1. Each opponent loses the game.
  2. Infinite mill.
  3. Near-infinite lifeloss.
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