Color Identity: G, U


Initial Card State
- All permanents on the battlefield.
Notable Prerequisites
- Master Biomancer has power 5 or greater.
Steps
- At the beginning of your end step, Conjurer's Closet triggers, blinking Sage of Hours and causing it to enter the battlefield with five or more +1/+1 counters on it due to Master Biomancer.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- Repeat each turn.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).