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Magistrate's Scepter | Energy Chamber | Tawnos, Urza's Apprentice
Color Identity: U, R
Cards
Magistrate's Scepter
Energy Chamber
Tawnos, Urza's Apprentice
Prerequisites
All permanents on the battlefield.
Magistrate's Scepter
has three charge counters on it.
({4} magic symbol)
({U} magic symbol)
({R} magic symbol)
each turn available.
Steps
Activate
Magistrate's Scepter
, removing 3 charge counters to take an extra turn.
Activate
Tawnos
, copying the extra turn ability.
Pass the turn.
At the beginning of your upkeep,
Energy Chamber
triggers, putting a charge counter on
Magistrate's Scepter
.
Activate
Magistrate's Scepter
, putting a charge counter on itself.
Activate
Tawnos
, copying the trigger.
Pass the turn.
Repeat.
Results
Infinite turns.
Metadata
In 28 decks according to EDHREC.