the front side of Galadriel, Light of Valinor
the back of a classic MtG card
the front side of Gilraen, Dúnedain Protector
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Sakashima the Impostor
the back of a classic MtG card

Color Identity: G, W, U

Initial Card State

  1.  All permanents on the battlefield.

Mana Needed

  1. ({2} magic symbol)   available.

Steps

  1. Activate Gilraen by paying ({2} magic symbol)   and tapping it, blinking Sakashima the Impostor. Choose to have Sakashima the Impostor enter as a copy of Galadriel.
  2. When Sakashima the Impostor enters, Intruder Alarm and Galadriel trigger, adding ({G} magic symbol)  ({G} magic symbol)  ({G} magic symbol)   and untapping all creatures.
  3. Activate Gilraen by paying ({2} magic symbol)   and tapping it, blinking Galadriel.
  4. When Galadriel enters, Intruder Alarm and Sakashima the Impostor trigger, adding ({G} magic symbol)  ({G} magic symbol)  ({G} magic symbol)   and untapping all creatures.
  5. Repeat.

Notes

  1. Once you have extra mana, you can choose the other modes of Galadriel. You can also blink other creatures using Gilraen.

Results

  1. Infinite +1/+1 counters on most creatures you control.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite blinking.
  5. Infinite card draw.
  6. Infinite draw triggers.
  7. Infinite green mana.
  8. Infinite mana creatures you control can produce.
  9. Infinite untap of creatures.
  10. Infinite untap of creatures you control.

Metadata

  1. In 1 deck according to EDHREC.

Bracket Tag

This combo has been estimated to be Exhibition (Bracket 1+).



Variants of this combo

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