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Galadriel, Light of Valinor | Gilraen, Dúnedain Protector | Intruder Alarm
(and one other card)
Color Identity: G, W, U
Cards
Galadriel, Light of Valinor
Gilraen, Dúnedain Protector
Intruder Alarm
Sakashima the Impostor
Initial Card State
All permanents on the battlefield.
Mana Needed
({2} magic symbol)
available.
Steps
Activate
Gilraen
by paying
({2} magic symbol)
and tapping it, blinking
Sakashima the Impostor
. Choose to have
Sakashima the Impostor
enter as a copy of
Galadriel
.
When
Sakashima the Impostor
enters,
Intruder Alarm
and
Galadriel
trigger, adding
({G} magic symbol)
({G} magic symbol)
({G} magic symbol)
and untapping all creatures.
Activate
Gilraen
by paying
({2} magic symbol)
and tapping it, blinking
Galadriel
.
When
Galadriel
enters,
Intruder Alarm
and
Sakashima the Impostor
trigger, adding
({G} magic symbol)
({G} magic symbol)
({G} magic symbol)
and untapping all creatures.
Repeat.
Notes
Once you have extra mana, you can choose the other modes of
Galadriel
. You can also blink other creatures using
Gilraen
.
Results
Infinite +1/+1 counters on most creatures you control.
Infinite ETB.
Infinite LTB.
Infinite blinking.
Infinite card draw.
Infinite draw triggers.
Infinite green mana.
Infinite mana creatures you control can produce.
Infinite untap of creatures.
Infinite untap of creatures you control.
Metadata
In 1 deck according to EDHREC.
Bracket Tag
This combo has been estimated to be
Exhibition
(Bracket
1+
).
Learn more about the Commander format bracket system
Variants of this combo
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