the front side of Pramikon, Sky Rampart
the back of a classic MtG card
the front side of Sakashima the Impostor
the back of a classic MtG card

Color Identity: U, R, W

Initial Card State

  1.  Pramikon and Sakashima the Impostor on the battlefield (Sakashima the Impostor as a copy of Pramikon).

Easy Prerequisites

  1. Pramikon and Sakashima the Impostor are naming different directions.
  2. You have at least two opponents.

Steps

  1. Because Sakashima the Impostor and Pramikon disagree on the direction in which players can attack, players are unable to attack at all so long as there are three or more players.

Notes

  1. Here is a relevant ruling from Pramikon relating to this lock: "If two Pramikons on the battlefield disagree on which direction three or more players must attack, players can't attack at all. (2019-08-23)".

Results

  1. Lock.
  2. Creatures can't attack.

Metadata

  1. In 190 decks according to EDHREC.

Variants of this combo

    Loading...
    footer