the front side of Mirror-Mad Phantasm
the back of a classic MtG card
the front side of Sakashima the Impostor
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Sakashima the Impostor on the battlefield.
  2.      Mirror-Mad Phantasm in hand or on the battlefield or in the command zone or in exile or in your graveyard.

Notable Prerequisites

  1. Sakashima the Impostor is a copy of Mirror-Mad Phantasm.

Mana Needed

  1. one generic manaone blue mana available.

Steps

  1. Activate Sakashima the Impostor by paying one generic manaone blue mana, shuffling Sakashima the Impostor into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

Results

  1. Infinite self-mill.

Variants of this combo

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