the front side of High Tide
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card
the front side of Snap
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  All cards in hand.

Notable Prerequisites

  1. You control at least four untapped Islands.

Mana Needed

  1. one blue mana available.

Steps

  1. Cast High Tide by paying one blue mana, causing Islands to add an additional one blue mana this turn.
  2. Activate two Islands by tapping them, adding one blue manaone blue manaone blue manaone blue mana.
  3. Cast Archaeomancer by paying two generic manaone blue manaone blue mana.
  4. Archaeomancer enters the battlefield, returning High Tide from your graveyard to your hand.
  5. Activate an Island by tapping it, adding one blue manaone blue mana.
  6. Cast High Tide by paying one blue mana, causing Islands to add an additional one blue mana this turn.
  7. Activate an Island by tapping it, adding one blue manaone blue manaone blue mana.
  8. Cast Snap by paying one generic manaone blue mana, returning Archaeomancer from the battlefield to your hand and untapping two Islands.
  9. Activate two Islands by tapping them, adding six one blue mana.
  10. Cast Archaeomancer by paying two generic manaone blue manaone blue mana.
  11. Archaeomancer enters the battlefield, returning Snap from your graveyard to your hand.
  12. Repeat from step 8.

Results

  1. Infinite creature ETB.
  2. Infinite creature LTB.
  3. Infinite storm count.
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