Color Identity: U, R

Prerequisites

  1.  
    Stolen Identity
    Stolen Identity
    in exile (encoded on another creature you control).
  2.  
    Combat Celebrant
    Combat Celebrant
    and
    Mass Hysteria
    Mass Hysteria
    on the battlefield.
  3. An opponent cannot block the creature with
    Stolen Identity
    Stolen Identity
    encoded and
    Combat Celebrant
    Combat Celebrant
    .

Steps

  1. Declare
    Combat Celebrant
    Combat Celebrant
    and the creature with
    Stolen Identity
    Stolen Identity
    encoded as attackers, choosing to exert
    Combat Celebrant
    Combat Celebrant
    as it attacks.
  2. Combat Celebrant
    Combat Celebrant
    triggers, untapping all other creatures you control and to get an additional combat phase after this one.
  3. Deal combat damage to an opponent using the creature that has
    Stolen Identity
    Stolen Identity
    encoded.
  4. Stolen Identity
    Stolen Identity
    triggers, casting a copy of itself without paying its mana cost.
  5. Resolve
    Stolen Identity
    Stolen Identity
    , creating a token copy of
    Combat Celebrant
    Combat Celebrant
    .
  6. Repeat each combat phase using the
    Combat Celebrant
    Combat Celebrant
    token instead.

Results

  1. Infinite combat damage.
  2. Infinite combat phases.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinite magecraft triggers.
  6. Infinite mana creatures you control can produce.
  7. Infinite storm count.
  8. Infinite untap of creatures you control.

Metadata

  1. In 0 decks according to EDHREC.
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