the front side of Colfenor, the Last Yew
the back of a classic MtG card
the front side of Gutter Grime
the back of a classic MtG card
the front side of Phantom Train
the back of a classic MtG card
Creature castable for zero mana
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MTG Card Back
the back of a classic MtG card

Color Identity: W, B, G

Cards

  1. Colfenor, the Last Yew
  2. Gutter Grime
  3. Phantom Train
  4. Creature castable for zero mana

Initial Card State

  1.  Creature castable for zero mana in hand.
  2.  All other permanents on the battlefield.

Easy Prerequisites

  1. Gutter Grime has slime counters on it at least equal to the toughness of the creature card in your hand.

Steps

  1. Cast the creature card in your hand by paying zero mana.
  2. Either that creature dies as a state-based action due to having zero toughness, or activate Phantom Train by sacrificing that creature.
  3. Gutter Grime triggers, putting a slime counter on it and creating a X/X Ooze creature token.
  4. Activate Phantom Train by sacrificing the Ooze.
  5. When the Ooze dies, Colfenor triggers, returning the creature card from your graveyard to your hand.
  6. Resolve the Phantom Train abilities, putting a +1/+1 counter on it each time.
  7. Repeat.

Notes

  1. This combo also puts infinite slime counters on Gutter Grime, allowing you to easily create additional infinitely large creature tokens.

Results

  1. Infinite creature LTB.
  2. Infinite creature ETB.
  3. Infinite creature sacrifice triggers.
  4. Infinite death triggers.
  5. Infinite storm count.
  6. Infinite +1/+1 counters on a creature.
  7. Infinite creature tokens that are infinitely large.

Variants of this combo

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