the front side of Colfenor, the Last Yew
the back of a classic MtG card
the front side of Gutter Grime
the back of a classic MtG card
the front side of Bloodthrone Vampire
the back of a classic MtG card
Creature castable for ({0} magic symbol)  
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MTG Card Back
the back of a classic MtG card

Color Identity: W, B, G

Cards

  1. Colfenor, the Last Yew
  2. Gutter Grime
  3. Bloodthrone Vampire
  4. Creature castable for ({0} magic symbol)  

Initial Card State

  1.  Creature castable for ({0} magic symbol)   in hand.
  2.  All other permanents on the battlefield.

Easy Prerequisites

  1. Gutter Grime has slime counters on it at least equal to the toughness of the creature card in your hand.

Steps

  1. Cast the creature card in your hand by paying ({0} magic symbol)  .
  2. Either that creature dies as a state-based action due to having zero toughness, or activate Bloodthrone Vampire by sacrificing that creature.
  3. Gutter Grime triggers, putting a slime counter on it and creating a X/X Ooze creature token.
  4. Activate Bloodthrone Vampire by sacrificing the Ooze.
  5. When the Ooze dies, Colfenor triggers, returning the creature card from your graveyard to your hand.
  6. If the Bloodthrone Vampire ability is not a mana ability, resolve those abilities now.
  7. Repeat.

Notes

  1. This combo also puts infinite slime counters on Gutter Grime, allowing you to easily create additional infinitely large creature tokens.

Results

  1. Infinite creature ETB.
  2. Infinite creature LTB.
  3. Infinite creature sacrifice triggers.
  4. Infinite creature tokens that are infinitely large.
  5. Infinite death triggers.
  6. Infinite storm count.
  7. Infinitely large creature until end of turn.

Metadata

  1. In 5 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Exhibition (Bracket 1+).



Variants of this combo

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