the front side of Jon Irenicus, Shattered One
the back of a classic MtG card
the front side of Manta Ray
the back of a classic MtG card

Color Identity: U, B

Initial Card State

  1.  Jon Irenicus and Manta Ray on the battlefield.

Notable Prerequisites

  1. An opponent controls no Islands.

Steps

  1. At the beginning of your end step, Jon Irenicus triggers, giving control of Manta Ray to an opponent who controls no Islands.
  2. When Manta Ray's controller controls no Islands, Manta Ray triggers, causing them to sacrifice it.
  3. However, Manta Ray cannot be sacrificed due to its ability.
  4. Manta Ray triggers again, creating a mandatory infinite loop that causes the game to end in a draw.

Results

  1. Draw the game.

Metadata

  1. In 121 decks according to EDHREC.
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