Color Identity: U, B, R

Initial Card State

  1.  Savage Beating in hand.
  2.  Tetsuo and Swarm Intelligence on the battlefield.
  3.   Said // Done and Sorceress's Schemes in hand or in your graveyard.

Notable Prerequisites

  1. Tetsuo has an Equipment attached to it with mana value 5 or greater.
  2. Tetsuo does not have summoning sickness and cannot be blocked and killed by an opponent.
  3. One of Said // Done or Sorceress's Schemes must be in your hand, with the other in your graveyard.

Steps

  1. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Savage Beating without paying its mana cost, choosing its second mode.
  2. Swarm Intelligence triggers, copying Savage Beating.
  3. Resolve both Savage Beatings, causing you to get two additional combat phases after this one.
  4. Move to your first combat phase.
  5. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Said // Done without paying its mana cost, targeting Sorceress's Schemes.
  6. Swarm Intelligence triggers, copying Said // Done, targeting Savage Beating.
  7. Resolve both Said // Dones, causing you to return Sorceress's Schemes and Savage Beating from your graveyard to your hand.
  8. Move to your second combat phase.
  9. Repeat steps 1 through 4 one additional time.
  10. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Sorceress's Schemes without paying its mana cost, targeting Said // Done.
  11. Swarm Intelligence triggers, copying Sorceress's Schemes, targeting Savage Beating.
  12. Resolve both Sorceress's Schemess, causing you to return Said // Done and Savage Beating from your graveyard to your hand.
  13. Move to your second combat phase, and repeat from step 1.

Results

  1. Infinite storm count.
  2. Infinite combat phases.
  3. Infinite untap of creatures you control.
  4. Infinite mana creatures you control can produce.
  5. Infinite magecraft triggers.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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