the front side of Wildfire Eternal
the back of a classic MtG card
the front side of Savage Beating
the back of a classic MtG card
the front side of Mirage Phalanx
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card

Color Identity: U, R

Initial Card State

  1.  Savage Beating in your graveyard.
  2.  All permanents on the battlefield.

Notable Prerequisites

  1. Wildfire Eternal does not have summoning sickness.
  2. Mirage Phalanx is paired with Archaeomancer.
  3. An opponent cannot block Wildfire Eternal.

Steps

  1. At the beginning of your combat phase, Mirage Phalanx and Archaeomancer each trigger, creating a token copy of Archaeomancer and Mirage Phalanx with haste and without soulbond.
  2. When the token Archaeomancer enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, the Mirage Phalanx and Archaeomancer tokens trigger, exiling themselves.
  7. Repeat each combat phase.

Results

  1. Infinite combat phases.
  2. Infinite creature tokens with haste.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinite magecraft triggers.
  6. Infinite mana creatures you control can produce.
  7. Infinite storm count.

Metadata

  1. In 0 decks according to EDHREC.
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