the front side of Felhide Spiritbinder
the back of a classic MtG card
the front side of Sky Hussar
the back of a classic MtG card
the front side of Fire Whip
the back of a classic MtG card

Color Identity: U, R, W

Initial Card State

  1.  Sky Hussar in hand.
  2.  Felhide Spiritbinder and Fire Whip on the battlefield.

Notable Prerequisites

  1. Fire Whip attached to Felhide Spiritbender.
  2. Felhide Spiritbender does not have summoning sickness.
  3. Creatures you control can tap to produce at least ({2} magic symbol)  ({R} magic symbol)  .

Mana Needed

  1. ({W} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target.
  2. Activate any number of creatures you control by tapping them, adding at least ({2} magic symbol)  ({R} magic symbol)  .
  3. Cast Sky Hussar by paying ({3} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  .
  4. Sky Hussar enters the battlefield, untapping all creatures you control.
  5. Felhide Spiritbender triggers, holding priority, activate any number of creatures you control by tapping them, adding at least ({2} magic symbol)  ({R} magic symbol)  .
  6. Resolve the Felhide Spiritbender trigger, causing you to pay ({1} magic symbol)  ({R} magic symbol)   to create a token copy of Sky Hussar with haste.
  7. The token Sky Hussar enters the battlefield, triggering its ability.
  8. Holding priority, activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target.
  9. Resolve the Sky Hussar trigger, untapping all creatures you control.
  10. Repeat from step 5.

Results

  1. Infinite creature tokens with haste.
  2. Infinite damage.
  3. Infinite ETB.
  4. Infinite mana creatures you control can produce.
  5. Infinite untap of creatures you control.

Metadata

  1. In 1 deck according to EDHREC.
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