the front side of Felhide Spiritbinder
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Burning-Tree Emissary
the back of a classic MtG card
the front side of Hypervolt Grasp
the back of a classic MtG card

Color Identity: G, U, R

Initial Card State

  1.  Burning-Tree Emissary in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. Hypervolt Grasp attached to Felhide Spiritbinder.
  2. Felhide Spiritbinder does not have summoning sickness.

Mana Needed

  1. one red or green manaone red or green mana available.

Steps

  1. Activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target.
  2. Cast Burning-Tree Emissary by paying one red or green manaone red or green mana.
  3. When Burning-Tree Emissary enters the battlefield, it and Intruder Alarm trigger.
  4. Resolve the Burning-Tree Emissary trigger, adding one red manaone green mana.
  5. Resolve the Intruder Alarm trigger, untapping all creatures.
  6. Felhide Spiritbinder triggers, holding priority, activate it by tapping it, dealing 1 damage to any target.
  7. Resolve the Felhide Spiritbinder trigger, causing you to pay one generic manaone red mana to create a token copy of Burning-Tree Emissary with haste.
  8. Repeat from step 3.

Results

  1. Infinite creature tokens.
  2. Infinite damage.
  3. Infinite creature ETB.
  4. Infinite mana creatures you control can produce.
  5. Infinite untap of creatures.
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