Color Identity: G, U


Initial Card State
- Sin in hand or in the command zone.
- All other permanents on the battlefield (Aura of Dominion attached to Heronblade Elite and Heronblade Elite without summoning sickness).
- Sin must be your commander.
Notable Prerequisites
- There are at least X counters on artifacts, creatures and/or enchantments you control, where X is 5 plus the number of times you've cast Sin from the command zone this game.
Mana Needed
- ({6} magic symbol)
({G} magic symbol)
({GU} magic symbol)
({U} magic symbol)
plus commander tax if applicable available.
Steps
- Cast Sin either from your hand or command zone by paying ({5} magic symbol)
({G} magic symbol)
({U} magic symbol)
plus commander tax if applicable. - As Sin enters, remove all counters from all artifacts, enchantments and creatures you control, putting twice that many +1/+1 counters on Sin.
- Activate Aura of Dominion by paying ({1} magic symbol)
and tapping Sin, untapping Heronblade Elite. - Activate Altar of Dementia by sacrificing Sin.
- Choose to return Sin to the command zone from your graveyard.
- When Sin dies, it triggers, putting its counters on Heronblade Elite.
- Resolve the Altar of Dementia ability.
- Activate Heronblade Elite by tapping it, adding an amount of ({G} magic symbol)
or ({U} magic symbol)
equal to its power. - Repeat.
Results
- Infinite LTB.
- Infinite ETB.
- Infinite colored mana.
- Infinite sacrifice triggers.
- Infinite death triggers.
- Infinite mill.
- Infinite self-mill.
- Infinite storm count.
- Infinite commander casts.
- Infinite +1/+1 counters on a creature.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).