the front side of Captain Sisay
the back of a classic MtG card
the front side of Mindslaver
the back of a classic MtG card
the front side of Wheel of Sun and Moon
the back of a classic MtG card

Color Identity: G, W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Wheel of Sun and Moon attached to you.

Mana Needed

  1. four generic mana the first turn, with ten generic mana available each following turn available.

Steps

  1. Activate Mindslaver by paying four generic mana, tapping and sacrificing it.
  2. Mindslaver is put onto the bottom of your library instead of into your graveyard due to Wheel of Sun and Moon.
  3. Resolve the Mindslaver ability, causing you to gain control of target opponent during their next turn.
  4. During your next turn, activate Captain Sisay by tapping it, searching your library for Mindslaver and putting it into your hand.
  5. Cast Mindslaver by paying six generic mana.
  6. Repeat.

Results

  1. You control one opponent on their turn each turn cycle.
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