the front side of Captain Sisay
the back of a classic MtG card
the front side of Mindslaver
the back of a classic MtG card
the front side of Mistveil Plains
the back of a classic MtG card

Color Identity: G, W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. You control at least one other white permanent.

Mana Needed

  1. four generic manaone white mana the first turn, with ten generic manaone white mana available each following turn available.

Steps

  1. Activate Mindslaver by paying four generic mana, tapping and sacrificing it, causing you to gain control of target opponent during their next turn.
  2. Activate Mistveil Plains by paying one white mana and tapping it, putting Mindslaver on the bottom of your library from your graveyard.
  3. During your next turn, activate Captain Sisay by tapping it, searching your library for Mindslaver and putting it into your hand.
  4. Cast Mindslaver by paying six generic mana.
  5. Repeat.

Results

  1. You control one opponent on their turn each turn cycle.
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