the front side of Wick, the Whorled Mind
the back of a classic MtG card
the front side of Phantom Train
the back of a classic MtG card
the front side of Xenograft
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.   Wick in hand or in the command zone.
  2.  Phantom Train and Xenograft on the battlefield (Xenograft with "Rat" chosen).

Mana Needed

  1. ({3} magic symbol)  ({B} magic symbol)   plus enough mana to pay for commander tax, if applicable available.

Steps

  1. Cast Wick either from your hand or from the command zone by paying ({3} magic symbol)  ({B} magic symbol)   plus commander tax, if applicable.
  2. When Wick enters the battlefield, it triggers.
  3. Holding priority, if you control a Snail, activate Phantom Train by sacrificing the Snail, putting a +1/+1 counter on Phantom Train.
  4. If needed, repeat step 3 until you do not control a Snail.
  5. Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. When the Snail enters the battlefield as a Rat due to Xenograft, Wick triggers.
  7. Repeat from step 3.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite sacrifice triggers.
  4. Infinite death triggers.
  5. Infinite +1/+1 counters on a creature.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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