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Inalla, Archmage Ritualist | Palinchron | Xenograft
Color Identity: U, B, R
Cards
Inalla, Archmage Ritualist
Palinchron
Xenograft
Prerequisites
Palinchron
in hand.
Xenograft
on the battlefield.
Inalla
on the battlefield or in the command zone.
You control up to seven lands that can tap to produce at least
({5} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
"Wizard" chosen with
Xenograft
.
Steps
Activate up to seven lands by tapping them, adding at least
({5} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
Cast
Palinchron
by paying
({5} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
When
Palinchron
enters the battlefield, it and
Inalla
trigger.
Resolve the
Palinchron
trigger, untapping up to seven lands.
Activate up to seven lands by tapping them, adding at least
({5} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
Resolve the
Inalla
trigger, causing you to pay
({1} magic symbol)
to create a token copy of
Palinchron
with haste.
When the
Palinchron
token enters the battlefield, it triggers, untapping up to seven lands.
Activate the nontoken
Palinchron
by paying
({2} magic symbol)
({U} magic symbol)
({U} magic symbol)
, returning it from the battlefield to your hand.
Repeat.
Results
Infinite creature tokens with haste.
Infinite ETB.
Infinite LTB.
Infinite mana lands you control can produce.
Infinite storm count.
Infinite untap of lands you control.
Metadata
In 1 deck according to EDHREC.