Color Identity: U, B, R

Prerequisites

  1.  
    Palinchron
    Palinchron
    in hand.
  2.  
    Xenograft
    Xenograft
    on the battlefield.
  3.   
    Inalla, Archmage Ritualist
    Inalla
    on the battlefield or in the command zone.
  4. You control up to seven lands that can tap to produce at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  5. "Wizard" chosen with
    Xenograft
    Xenograft
    .

Steps

  1. Activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Cast
    Palinchron
    Palinchron
    by paying ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  3. When
    Palinchron
    Palinchron
    enters the battlefield, it and
    Inalla, Archmage Ritualist
    Inalla
    trigger.
  4. Resolve the
    Palinchron
    Palinchron
    trigger, untapping up to seven lands.
  5. Activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  6. Resolve the
    Inalla, Archmage Ritualist
    Inalla
    trigger, causing you to pay ({1} magic symbol)   to create a token copy of
    Palinchron
    Palinchron
    with haste.
  7. When the
    Palinchron
    Palinchron
    token enters the battlefield, it triggers, untapping up to seven lands.
  8. Activate the nontoken
    Palinchron
    Palinchron
    by paying ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , returning it from the battlefield to your hand.
  9. Repeat.

Results

  1. Infinite creature tokens with haste.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mana lands you control can produce.
  5. Infinite storm count.
  6. Infinite untap of lands you control.

Metadata

  1. In 1 deck according to EDHREC.
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