the front side of Inalla, Archmage Ritualist
the back of a classic MtG card
the front side of Palinchron
the back of a classic MtG card
the front side of Xenograft
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Palinchron in hand.
  2.  Xenograft on the battlefield.
  3.   Inalla on the battlefield or in the command zone.

Notable Prerequisites

  1. You control up to seven lands that can tap to produce at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. "Wizard" chosen with Xenograft.

Steps

  1. Activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Cast Palinchron by paying ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  3. When Palinchron enters the battlefield, it and Inalla trigger.
  4. Resolve the Palinchron trigger, untapping up to seven lands.
  5. Activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  6. Resolve the Inalla trigger, causing you to pay ({1} magic symbol)   to create a token copy of Palinchron with haste.
  7. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands.
  8. Activate the nontoken Palinchron by paying ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , returning it from the battlefield to your hand.
  9. Repeat.

Results

  1. Infinite creature tokens with haste.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mana lands you control can produce.
  5. Infinite storm count.
  6. Infinite untap of lands you control.

Metadata

  1. In 6 decks according to EDHREC.
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