the front side of Astral Dragon
the back of a classic MtG card
the front side of Airbender Ascension
the back of a classic MtG card
the front side of Animar, Soul of Elements
the back of a classic MtG card

Color Identity: R, G, W, U

Initial Card State

  1.  Astral Dragon in hand.
  2.  Airbender Ascension and Animar on the battlefield.

Mana Needed

  1. ({7} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   at most available.

Steps

  1. Cast Astral Dragon by paying at most ({6} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   due to Animar.
  2. Animar triggers, putting a +1/+1 counter on it.
  3. When Astral Dragon enters, it triggers, creating two copies of Airbender Ascension that are 3/3 Dragon creatures in addition to their other types.
  4. When the Airbender Ascension tokens enter, they trigger, airbending Astral Dragon and up to one other creature.
  5. Cast Astral Dragon from exile by paying at most ({1} magic symbol)   due to Animar.
  6. Repeat from step 2.

Notes

  1. The other Airbender Ascension trigger can be used to blink creatures you control. You would cast that creature in between step 3 and step 4, blinking it each iteration. The starting mana cost is reduced by ({2} magic symbol)   if Animar has a +1/+1 counter on it, then is reduced by an additional ({1} magic symbol)   for each +1/+1 counter on it beyond the first.

Results

  1. Infinite +1/+1 counters on a creature.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite blinking.
  5. Infinite creature tokens.
  6. Infinite storm count.

Variants of this combo

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