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Radiant Solar | Karmic Guide | Phantom Steed
(and one other card)
Color Identity: W, U
Cards
Radiant Solar
Karmic Guide
Phantom Steed
Hama Pashar, Ruin Seeker
Initial Card State
Phantom Steed
in hand.
All other permanents on the battlefield.
Notable Prerequisites
You have ventured into the Tomb of Annihilation twice, choosing the Veils of Fear room.
Mana Needed
({3} magic symbol)
({U} magic symbol)
available.
Steps
Cast
Phantom Steed
by paying
({3} magic symbol)
({U} magic symbol)
.
Radiant Solar
and
Phantom Steed
trigger.
Resolve
Phantom Steed
's trigger, exiling
Karmic Guide
until
Phantom Steed
leaves the battlefield.
Resolve
Radiant Solar
's trigger, venturing into the Sandfall Cell room of Tomb of Annihilation.
Sandfall Cell triggers twice.
Resolve one Sandfall Cell trigger, sacrificing
Phantom Steed
and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land.
Karmic Guide
enters the battlefield as
Phantom Steed
's effect ends.
Radiant Solar
and
Karmic Guide
trigger.
Resolve
Karmic Guide
's trigger, returning
Phantom Steed
from your graveyard to the battlefield.
Radiant Solar
and
Phantom Steed
trigger.
Resolve
Phantom Steed
's trigger, exiling
Karmic Guide
until
Phantom Steed
leaves the battlefield.
Resolve the
Radiant Solar
trigger from step 10, venturing into the Cradle of the Death God room.
Cradle of the Death God triggers twice, creating two legendary tokens of The Atropal.
Put one of The Atropal tokens into the graveyard due to the legend rule.
Resolve the
Radiant Solar
trigger from step 8, venturing into the Trapped Entry room of Tomb of Annihilation.
Trapped Entry triggers twice, causing each player to lose a total of 2 life.
Resolve the remaining Sandfall Cell trigger from step 5, sacrificing
Phantom Steed
and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land.
Repeat steps 7 through 11.
Resolve one of
Radiant Solar
's triggers, venturing into the Veils of Fear room.
Veils of Fear triggers twice, causing each player to lose 2 life unless they discard a card, twice.
Repeat from step 4 as many times as the game state allows, choosing a different target in step 3 or 9 to end the loop if necessary.
Results
Near-infinite death triggers.
Near-infinite ETB.
Near-infinite lifeloss.
Near-infinite LTB.
Near-infinite sacrifice triggers.
Near-infinite ventures into the dungeon.
Metadata
In 793 decks according to EDHREC.