the front side of Krark-Clan Ironworks
the back of a classic MtG card
the front side of Spine of Ish Sah
the back of a classic MtG card
the front side of Sculpting Steel
the back of a classic MtG card
the front side of Samut, the Driving Force
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  Sculpting Steel in hand.
  2.  All other permanents on the battlefield.

Mana Needed

  1. ({2} magic symbol)   at most available.

Steps

  1. Cast Sculpting Steel by paying at most ({2} magic symbol)   due to Samut. Choose to have it enter as a copy of Spine of Ish Sah.
  2. When Sculpting Steel enters, its first ability triggers, destroying a permanent.
  3. Activate Krark-Clan Ironworks by sacrificing Sculpting Steel, adding ({C} magic symbol)  ({C} magic symbol)  .
  4. Sculpting Steel's second ability triggers, returning it from your graveyard to your hand.
  5. Repeat.

Results

  1. Near-infinite artifact ETB.
  2. Near-infinite artifact LTB.
  3. Near-infinite artifact sacrifice triggers.
  4. Destroy all permanents opponents control on each of your turns.
  5. Mass Land Denial.

Metadata

  1. This combo produces a lock.
  2. In 2 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Ruthless (Bracket 4+).



Variants of this combo

    Loading...
    footer