Color Identity: G, W, U

Initial Card State

  1.  Wingmantle Chaplain in hand.
  2.  Dormant Sliver on the battlefield.
  3.   All other permanents in hand or in your library.

Notable Prerequisites

  1. Hivestone on the battlefield.

Mana Needed

  1. ({3} magic symbol)  ({G} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast Wingmantle Chaplain by paying ({3} magic symbol)  ({W} magic symbol)  .
  2. Wingmantle Chaplain's ETB ability and Dormant Sliver each trigger.
  3. Resolve Dormant Sliver's trigger, drawing a card.
  4. Resolve Wingmantle Chaplain's trigger, creating a 1/1 Sliver token with defender for each creature with defender you control.
  5. Wingmantle Chaplain's last ability and Dormant Sliver each trigger once for each token created; put them on the stack in any order.
  6. Resolve a Dormant Sliver trigger, drawing a card.
  7. Resolve a Wingmantle Chaplain trigger, creating a 1/1 Sliver token with defender.
  8. Repeat steps 5 through 7 until there are no cards in your library.
  9. Put Wingmantle Chaplain's and Dormant Sliver's triggers on the stack in any order.
  10. In response, cast Savage Summoning by paying ({G} magic symbol)  .
  11. Cast Thassa's Oracle by paying ({U} magic symbol)  ({U} magic symbol)  .
  12. Thassa's Oracle enters the battlefield and triggers.

Results

  1. Infinite card draw.
  2. Infinite creature tokens.
  3. Infinite ETB.
  4. Win the game.

Metadata

  1. In 0 decks according to EDHREC.
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