Color Identity: G, W, U

Prerequisites

  1.  
    Wingmantle Chaplain
    Wingmantle Chaplain
    in hand.
  2.  
    Dormant Sliver
    Dormant Sliver
    on the battlefield.
  3.   All other permanents in hand or in your library.
  4. Hivestone on the battlefield.
  5. ({3} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({G} magic symbol)   available.

Steps

  1. Cast
    Wingmantle Chaplain
    Wingmantle Chaplain
    by paying ({3} magic symbol)  ({W} magic symbol)  .
  2. Wingmantle Chaplain
    Wingmantle Chaplain
    's ETB ability and
    Dormant Sliver
    Dormant Sliver
    each trigger.
  3. Resolve
    Dormant Sliver
    Dormant Sliver
    's trigger, drawing a card.
  4. Resolve
    Wingmantle Chaplain
    Wingmantle Chaplain
    's trigger, creating a 1/1 Sliver token with defender for each creature with defender you control.
  5. Wingmantle Chaplain
    Wingmantle Chaplain
    's last ability and
    Dormant Sliver
    Dormant Sliver
    each trigger once for each token created; put them on the stack in any order.
  6. Resolve a
    Dormant Sliver
    Dormant Sliver
    trigger, drawing a card.
  7. Resolve a
    Wingmantle Chaplain
    Wingmantle Chaplain
    trigger, creating a 1/1 Sliver token with defender.
  8. Repeat steps 5 through 7 until there are no cards in your library.
  9. Put
    Wingmantle Chaplain
    Wingmantle Chaplain
    's and
    Dormant Sliver
    Dormant Sliver
    's triggers on the stack in any order.
  10. In response, cast
    Savage Summoning
    Savage Summoning
    by paying ({G} magic symbol)  .
  11. Cast
    Thassa's Oracle
    Thassa's Oracle
    by paying ({U} magic symbol)  ({U} magic symbol)  .
  12. Thassa's Oracle
    Thassa's Oracle
    enters the battlefield and triggers.

Results

  1. Infinite card draw.
  2. Infinite creature tokens.
  3. Infinite ETB.
  4. Win the game.

Metadata

  1. In 0 decks according to EDHREC.
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