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Brightmare | Jumbo Cactuar
Color Identity: G, W
Cards
Brightmare
Jumbo Cactuar
Initial Card State
Brightmare
in hand.
Jumbo Cactuar
on the battlefield.
Easy Prerequisites
Jumbo Cactuar
does not have summoning sickness.
Notable Prerequisites
An opponent cannot block and kill
Jumbo Cactuar
.
Mana Needed
({2} magic symbol)
({W} magic symbol)
available.
Steps
Declare
Jumbo Cactuar
as an attacker, triggering its ability, giving it +9999/+0 until end of turn.
Cast
Brightmare
by paying
({2} magic symbol)
({W} magic symbol)
.
When
Brightmare
enters the battlefield, it triggers, causing you to gain life equal to
Jumbo Cactuar
's power.
Results
Near-infinite lifegain.
Metadata
In 46 decks according to EDHREC.