Color Identity: C

Prerequisites

  1.  All permanents on the battlefield.
  2. Coretapper
    Coretapper
    and Sacrecrone do not have summoning sickness.
  3. ({4} magic symbol)   each turn available.

Steps

  1. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  2. Activate
    Coretapper
    Coretapper
    's second ability by sacrificing it, putting two charge counters on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  3. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. Activate
    Scarecrone
    Scarecrone
    's second ability by paying ({4} magic symbol)   and tapping it, returning
    Coretapper
    Coretapper
    from your graveyard to the battlefield.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 114 decks according to EDHREC.
footer