Color Identity: B, R, G, W

Prerequisites

  1.  
    Waves of Aggression
    Waves of Aggression
    in your graveyard.
  2.  
    Soul of Windgrace
    Soul of Windgrace
    and
    Savage Ventmaw
    Savage Ventmaw
    on the battlefield.
  3. An opponent cannot block and kill
    Savage Ventmaw
    Savage Ventmaw
    or
    Soul of Windgrace
    Soul of Windgrace
    .
  4. Savage Ventmaw
    Savage Ventmaw
    and
    Soul of Windgrace
    Soul of Windgrace
    do not have summoning sickness.
  5. You have at least one land card in your graveyard.

Steps

  1. Declare
    Savage Ventmaw
    Savage Ventmaw
    and
    Soul of Windgrace
    Soul of Windgrace
    as attackers, triggering their abilities.
  2. Resolve the
    Savage Ventmaw
    Savage Ventmaw
    trigger, adding ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  .
  3. Resolve the
    Soul of Windgrace
    Soul of Windgrace
    trigger, returning a land card from your graveyard to the battlefield tapped.
  4. Move to your postcombat main phase.
  5. Cast
    Waves of Aggression
    Waves of Aggression
    from your graveyard for its retrace cost by paying ({3} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   and discarding a land card, causing you to untap all creatures that attacked this turn, and to get an additional combat and main phase after this one.
  6. Repeat.

Results

  1. Infinite combat phases.
  2. Infinite green mana.
  3. Infinite magecraft triggers.
  4. Infinite red mana.
  5. Infinite self-discard triggers.
  6. Infinite storm count.

Metadata

  1. In 0 decks according to EDHREC.
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