the front side of Stormchaser's Talent
the back of a classic MtG card
the front side of Valley Floodcaller
the back of a classic MtG card
the front side of Get Out
the back of a classic MtG card
the front side of Enduring Vitality
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Get Out in hand.
  2.  All permanents on the battlefield.

Notable Prerequisites

  1. You control four in any combination of Birds, Frogs, Otters and/or Rats that do not have summoning sickness.

Steps

  1. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding two generic manaone blue manaone blue mana.
  2. Cast Get Out by paying one blue manaone blue mana, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
  3. Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
  4. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  5. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  6. Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
  7. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding two generic manaone blue manaone blue mana.
  8. Cast Stormchaser's Talent by paying one blue mana. Valley Floodcaller and each creature you control that has prowess trigger.
  9. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  10. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  11. Activate Stormchaser's Talent by paying three generic manaone blue mana, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
  12. Repeat.

Results

  1. Infinite creature LTB.
  2. Infinite creature ETB.
  3. Infinite colored mana.
  4. Infinite storm count.
  5. Infinite magecraft triggers.
  6. Infinite untap of some creatures you control.
  7. Infinite power and toughness for certain creatures until end of turn.
  8. Infinite creature tokens that are infinitely large.

Variants of this combo

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