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Snarling Gorehound | Insidious Roots | Skeleton Crew
(and one other card)
Color Identity: B, G
Cards
Snarling Gorehound
Insidious Roots
Skeleton Crew
Moss-Pit Skeleton
Initial Card State
Moss-Pit Skeleton
in your graveyard.
All other permanents on the battlefield.
Notable Prerequisites
You have a way to put a +1/+1 counter on a creature you control.
Steps
Put a +1/+1 counter on a creature you control.
Moss-Pit Skeleton
triggers, putting itself on top of your library.
Skeleton Crew
and
Insidious Roots
trigger.
Resolve the
Skeleton Crew
trigger, creating a 2/2 Skeleton Pirate creature token.
When the Skeleton Pirate enters the battlefield,
Snarling Gorehound
triggers, causing you to surveil 1, putting
Moss-Pit Skeleton
into your graveyard from the top of your library.
Resolve the
Insidious Roots
trigger, creating a 0/1 Plant creature token, then putting a +1/+1 counter on each Plant you control.
Moss-Pit Skeleton
and
Snarling Gorehound
trigger.
Resolve the
Snarling Gorehound
trigger, causing you to surveil 1.
Resolve the
Moss-Pit Skeleton
trigger, putting it on top of your library.
Repeat from step 3.
Results
Infinite +1/+1 counters on Plants you control.
Infinite creature tokens.
Infinite ETB.
Infinite surveil.
Metadata
In 18 decks according to EDHREC.