The Grand Evolution has exactly one lore counter on it.
({1} magic symbol) ({BP} magic symbol) each turn available.
Steps
At the beginning of your draw step, The Grand Evolution triggers, putting a lore counter on it, then putting five +1/+1 counters on Sage of Hours and two +1/+1 counters on any other creature you control.
Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
Activate Hex Parasite by paying ({1} magic symbol) ({BP} magic symbol) , removing a lore counter from The Grand Evolution and giving Hex Parasite +1/+0 until end of turn.