the front side of Magister of Worth
the back of a classic MtG card
the front side of Illusion of Choice
the back of a classic MtG card
the front side of Altar of Dementia
the back of a classic MtG card

Color Identity: W, U, B

Initial Card State

  1.  Altar of Dementia on the battlefield.
  2.  Magister of Worth and Illusion of Choice in hand.

Mana Needed

  1. ({4} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  ({B} magic symbol)   available.

Steps

  1. Cast Illusion of Choice by paying ({U} magic symbol)  , causing you to choose how players vote this turn and drawing a card.
  2. Cast Magister of Worth by paying ({4} magic symbol)  ({W} magic symbol)  ({B} magic symbol)  .
  3. When Magister of Worth enters, it triggers.
  4. Holding priority, activate Altar of Dementia by sacrificing Magister of Worth and any number of other creatures.
  5. Resolve the Magister of Worth trigger, having each player vote for grace, returning all creatures from graveyards to the battlefield.
  6. Resolve all abilities from step 4, milling one or more players.
  7. Repeat from 3.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite mill.
  4. Infinite self-mill.
  5. Infinite recursion of creature cards in your graveyard.

Metadata

  1. In 1 deck according to EDHREC.

Variants of this combo

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